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View Poll Results: What do we do ?

Voters
37. You may not vote on this poll
  • We remove it and/or we replace it by another weapon ( which one ? )

    4 10.81%
  • We decrease its power ( how much in percentage ? )

    3 8.11%
  • We increase the delay between two grenade shots

    10 27.03%
  • Grenades no longer explode on walls

    2 5.41%
  • Other Idea ( explain )

    2 5.41%
  • We do nothing

    16 43.24%
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Thread: About grenades

  1. #16
    Finnish Guy
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    Quote Originally Posted by Dr. Dre View Post
    I see , you know what could be better ?

    You kill a player with knife you get 100 Armor
    You kill a player with pistols you get the heart
    You kill a player with sniper you get 50HP
    You kill a player with shotgun, or rocket you get 25HP
    You kill a player with minigun, lazer you get 10HP
    You kill a player with grenades you get - 80 HP ( ok this one is a joke )

    But it's maybe all these features which make sync problems
    That'd be cool You mean with "you get", that you automatically get it, or it will be dropped? If you're too slow someone gonna steal your heart

  2. #17
    :o
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    Decreasing the ammount of damage would definitely be the best idea

  3. #18
    SGI Clan
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    NOTHING.

  4. #19
    Lyrical Master
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    Quote Originally Posted by Finnish Guy View Post
    That'd be cool You mean with "you get", that you automatically get it, or it will be dropped? If you're too slow someone gonna steal your heart
    Yeah you can get it directly. I see this as a serious power up though , and people complain about power up So it has to be an option the admin can turn on/off

    Quote Originally Posted by Stifmeister View Post
    Who cares about those spammers anyway?
    take a look at the poll results

  5. #20
    Nevermore
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    i'll vote surely "delete grenade" but why not if we get less damage from??
    if the damage is approx about 150, edit to 50.

    and that thing of "grenades that dont explode in contact to walls" is good, you should do a big delay too definitevely.

  6. #21
    Elite Member
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    Quote Originally Posted by KingSlay Alakazham View Post
    i'll vote surely "delete grenade" but why not if we get less damage from??
    if the damage is approx about 150, edit to 50.

    and that thing of "grenades that dont explode in contact to walls" is good, you should do a big delay too definitevely.
    50hp damage, no explosion on walls plus a big delay ? ur kidding me
    in that case gl is a waste of space in the patch.

  7. #22
    elus1veness
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    Grenades no longer explode on walls
    Imo that's all what balance of the Sam need
    watch unimaginable [2012]
    watch magnificent [2017]
    wait for ? [202x]


    solid as a rock, cold as ice and dark as the night (zeo) (c) amco 2023

  8. #23
    Alligator Pit
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    why not just regular fragmatch, with only some friendly fire option and a score.. and maybe something like a Tab menu like in CSS.

    No gimmicks like that crappy thing that gives u HP or Armor when u kill someone..
    Disclaimer: Opinions expressed in this post are my own, not my employer's.

  9. #24
    Advanced Member
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    "Grenades don't longer explode in contact with a wall"

    Bad decision if you ask me, it's a tactical thing since you need to charge up the GL all the way which means automaticly a great decrease in the rate of fire.

    And for the health adding, not such a good idea either cuz it will only help those who are already good.

    In my opinion the GL is the only good weapon against 200/200 a reduce in the rate of fire would be the best so people can't build carpets anymore. The weapon itself is great just too great for a DM.

  10. #25
    Lyrical Master
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    Quote Originally Posted by YoungScripter View Post
    why not just regular fragmatch, with only some friendly fire option and a score.. and maybe something like a Tab menu like in CSS.
    Because we're trying to get some interest back for the game But I agree , changing everything sucks

    Quote Originally Posted by Wiper View Post
    "Grenades don't longer explode in contact with a wall"

    Bad decision if you ask me, it's a tactical thing since you need to charge up the GL all the way which means automaticly a great decrease in the rate of fire.

    And for the health adding, not such a good idea either cuz it will only help those who are already good.

    In my opinion the GL is the only good weapon against 200/200 a reduce in the rate of fire would be the best so people can't build carpets anymore. The weapon itself is great just too great for a DM.
    Yeah I agree

  11. #26
    Lyrical Master
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    Ok so far we have 13 people willing to change , 8 people willing to not change

  12. #27
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    Forgot to vote, I did now, for the increased time. Really I'm all for gl i love using it a lot sometimes only weapon I use in a map, but with friendly fire in TDM I'm sure at least some change is a must.

  13. #28
    Campers Clan

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    increase the delay between two grenade shots


    Corsair - Asus - Razer - Beyerdynamic

  14. #29
    Lyrical Master
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    Quote Originally Posted by Petter View Post
    Forgot to vote, I did now, for the increased time. Really I'm all for gl i love using it a lot sometimes only weapon I use in a map, but with friendly fire in TDM I'm sure at least some change is a must.
    but damn noobs like rafal won't frag anymore then :S

    Quote Originally Posted by Metaliman View Post
    increase the delay between two grenade shots
    why don't you vote up there then ?

  15. #30
    Lyrical Master
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    ok we are tied 8-8

    Here's what I decided and it's important information.

    The delay between two grenade shots will now always equals to the charging time


    What does that mean explicitly ?
    • If you charge up the grenade launcher until the grenade comes out you won't see a difference.
    • If you try to click-click-click spam , you will have to wait the exact same time as if you charged the grenade launcher until the grenade comes out.
    • If you start chargin but you let the grenade comes out before the end, you will have to wait the difference between the total time and the time you released the button.
    It's the best imo... So it means that unfortunately it won't stop rafal-Te-faber-like spam or the fortress-like spam but votes are tied to 8-8 so... but It will stop the noob-like spam ( = 50 grenade thrown withing 10 seconds )

 

 
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