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  1. #31
    Devils Clan
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    I suggest to add those new mouse command into menu

  2. #32
    Alligator Pit
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    Quote Originally Posted by CLICK View Post
    I suggest to add those new mouse command into menu
    They already are
    Disclaimer: Opinions expressed in this post are my own, not my employer's.

  3. #33
    Devils Clan Member
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    Ive checked this and I have raw mouse input 1 and still mouse doesnt feel normal as it was in ss classic.

  4. #34
    Devils Clan
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    Quote Originally Posted by HanG View Post
    Ive checked this and I have raw mouse input 1 and still mouse doesnt feel normal as it was in ss classic.
    How much FPS u have?

  5. #35
    Devils Clan Member
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    more than 70

  6. #36
    Devils Clan
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    What is the common value on FPS counter?

  7. #37
    Advanced Membury
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    Make sure you have V-sync off in GPU control center

  8. #38
    Devils Clan Member
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    Usually it's 120 but drops down to 80 on big maps like red station when I stand in place where I see whole map but my screen refresh rate is 75 so I won't see this fps drop

  9. #39
    Advanced Membury
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    Also try setting /sam_iMaxFPSActive=75

  10. #40
    Devils Clan Member
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    still cant get rid of this weird feeling

  11. #41
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    Quote Originally Posted by CLICK View Post
    What is the common value on FPS counter?
    usually fps are displayed in numbers


    hm sad. just stay a "legend" on gz these days. inactive since decades or activ as "Alias" with vpn lol.

  12. #42
    Junior Member
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    Quote Originally Posted by Barktooth View Post
    Also try setting /sam_iMaxFPSActive=75
    In Revo Red Station my lowest FPS is 168. When I set the max to 75, the game "shake/shutter" gets worse.

  13. #43
    Devils Clan Member
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    Now I noticed the same thing. Damn seems Im not going to get a normal smooth mouse aim.

  14. #44
    Bellatores
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    Is there a way we can show all options that have effect on the mouse movement (*aim)?
    That would maybe be more easy then guessing solutions for eachother.

    The First Encounter


    The Second Encounter


  15. #45
    Alligator Pit
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    Generally you'd want to experiment with inp_* cvars (inp_bSharpTurning, inp_bSharpTurningThirdPerson, inp_bRawMouse, ...)
    Disclaimer: Opinions expressed in this post are my own, not my employer's.

 

 
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