Welcome to the GameZone24.net Forums - Serious Sam.
Page 9 of 10 FirstFirst ... 78910 LastLast
Results 121 to 135 of 142
  1. #121
    Wanna play? <3
    Join Date
    August 2014
    Location
    Ahegao
    Posts
    269

    Downloads: 54  Uploads: 0

    Quote Originally Posted by Zeo View Post
    This is THE post I've been waiting for !

    1) In the next version STM will have bots with different skill levels "Easy" won't have a 99 % aimbot on their colts ! Can't know what's going on with a knife though yet.
    Yeeeeeeeeeeee im wating all time for that

    SOLô 2017 - 3rd Place

  2. #122
    Lawyer
    Join Date
    December 2011
    Location
    Poland
    Posts
    145

    Downloads: 32  Uploads: 0

    Still i hope, bots will be in cooperation.

    What do you think about increase number of teams in game? I think about 4 teams with 4 players.
    I'm looking good mappers for SS Classic for. Purpose? NEXT ENCOUNTER CLASSIC

  3. #123
    Immortals~
    Join Date
    May 2009
    Location
    Surgut
    Posts
    7,739

    Downloads: 29  Uploads: 0

    might be actually a good idea about 4 teams, there is already skins for that (another swdm, yellow and green)
    Forsaken. Immortals.

  4. #124
    Immortals Clan Elite
    Join Date
    May 2011
    Location
    Ireland
    Posts
    5,886

    Downloads: 42  Uploads: 0

    Quote Originally Posted by mkbewe View Post
    Still i hope, bots will be in cooperation.

    What do you think about increase number of teams in game? I think about 4 teams with 4 players.
    one step at the time.

    the coop bots already exist from what i know

  5. #125
    SGI Clan
    Join Date
    October 2008
    Posts
    2,374

    Downloads: 45  Uploads: 0

    Quote Originally Posted by Zeo View Post
    This is THE post I've been waiting for !

    1) In the next version STM will have bots with different skill levels "Easy" won't have a 99 % aimbot on their colts ! Can't know what's going on with a knife though yet.
    good idea

    Quote Originally Posted by Zeo View Post
    3) Possiblity of changing adding bots buttons is missing; I've tried to convert it to controls menu but got a failure, gotta discuss it with Troy either; for now, you can go to Mod's folder -> Controls -> System -> Common.ctl -> open it with a notepad, search for this:
    SPOILER :

    Code:
    Button
     Name: TTRS Addbot
     Key1: Y
     Key2: None
     Pressed:  Addbot(0,1);
     Released: 
    
    Button
     Name: TTRS Addbot Blue
     Key1: B
     Key2: None
     Pressed:  Addbot(1,1);
     Released: 
    
    Button
     Name: TTRS Addbot Red
     Key1: R
     Key2: None
     Pressed:  Addbot(2,1);
     Released:

    You can change it to any button simply editing "Key 1" value, hope it helps !
    thx!

    Quote Originally Posted by Zeo View Post
    Also, last evening we've tried to play 3v3 in STM online (only real players, no bots), it was so amazing, someone had bugs cos of "bullet rails" (going to be deleted in the next version probably), but nobody had any single TMBS


    i can hardly wait for the next update


    .:+*]|[SGI]|[*+:. freigeist

    My Old Love Indes.... 04.11.08 - 22.06.10

  6. #126
    Lawyer
    Join Date
    December 2011
    Location
    Poland
    Posts
    145

    Downloads: 32  Uploads: 0

    Quote Originally Posted by Prottoss View Post
    one step at the time.

    the coop bots already exist from what i know

    Well with bots in cooperation are many mistakes. Main problem is that they are going to health and staying there

    And in game in the communication: "I still don't know how evaluate enemy type target"

    Another problems in COOP:
    BOT use knife or colt. I had situation, where bot wanted to kill kamikaze by knife...
    If you add more than 4 bots, game will lag.
    I'm looking good mappers for SS Classic for. Purpose? NEXT ENCOUNTER CLASSIC

  7. #127
    Just living a life
    Join Date
    March 2008
    Location
    Currently Iceland
    Posts
    3,485

    Downloads: 193  Uploads: 23

    Quote Originally Posted by mkbewe View Post
    Well with bots in cooperation are many mistakes. Main problem is that they are going to health and staying there

    And in game in the communication: "I still don't know how evaluate enemy type target"

    Another problems in COOP:
    BOT use knife or colt. I had situation, where bot wanted to kill kamikaze by knife...
    If you add more than 4 bots, game will lag.
    bots for coop will be 5x more difficult to make, in coop you have more traps, edges, ways and targets than in deathmatch


    SPOILER :

    "People who lead a very successful business, usually tend to have extremely low freetime which results in depressions.
    The only thing that matters is personal happines and health, money can destroy both." ~Amco 2016



  8. #128
    Immortals~
    Join Date
    May 2009
    Location
    Surgut
    Posts
    7,739

    Downloads: 29  Uploads: 0

    Quote Originally Posted by Zeo View Post
    This is THE post I've been waiting for !

    1) In the next version STM will have bots with different skill levels "Easy" won't have a 99 % aimbot on their colts ! Can't know what's going on with a knife though yet.
    2) I agree with you about the "Pro mode", I'll remind Troy of this.
    3) Possiblity of changing adding bots buttons is missing; I've tried to convert it to controls menu but got a failure, gotta discuss it with Troy either; for now, you can go to Mod's folder -> Controls -> System -> Common.ctl -> open it with a notepad, search for this:
    SPOILER :

    Code:
    Button
     Name: TTRS Addbot
     Key1: Y
     Key2: None
     Pressed:  Addbot(0,1);
     Released: 
    
    Button
     Name: TTRS Addbot Blue
     Key1: B
     Key2: None
     Pressed:  Addbot(1,1);
     Released: 
    
    Button
     Name: TTRS Addbot Red
     Key1: R
     Key2: None
     Pressed:  Addbot(2,1);
     Released:

    You can change it to any button simply editing "Key 1" value, hope it helps !
    4) I had to turn possibility of moving bridges off, yeah, because bots were stucking there all the time, but in the next version this is going to be solved, I'm 80 % sure
    5) I've found this bug too, just 1 day ago, I can't even imagine what I did to make it happen (my mistake in Serious Editor), already fixed for the next version !

    Next version of STM will come more soon we assume !



    Also, last evening we've tried to play 3v3 in STM online (only real players, no bots), it was so amazing, someone had bugs cos of "bullet rails" (going to be deleted in the next version probably), but nobody had any single TMBS

    TDM Gvide, 3x3



    CTF Lefty 3x3 (red team wins 5:1)



    TDM Red Station 3x3 (cannons only)



    CTF Temple 3x3

    i was good there but that's probably because game in this mod was more stable than default game in ss, and im serious about it, I had 60-70 ping and absolutely no lags\spikes and whatever, it was amazing!
    Forsaken. Immortals.

  9. #129
    Lawyer
    Join Date
    December 2011
    Location
    Poland
    Posts
    145

    Downloads: 32  Uploads: 0

    Hi, any news about this game?

  10. #130
    ☾ ǝlnsıʌǝuǝss ☽
    Join Date
    March 2007
    Location
    Nightfall
    Posts
    8,020

    Downloads: 641  Uploads: 45

    Hi, the new version is still being developed, can't say anything about the release date now though


    ~=>}Immortals{<=~

    ▼ Watch my SS: TSE fragmovies ▼

    Unimaginable
    Magnificent


    We are still playing because we love the game (and not because we are nolives). (c) Skyward, 2017

  11. #131
    Lawyer
    Join Date
    December 2011
    Location
    Poland
    Posts
    145

    Downloads: 32  Uploads: 0

    Zeo can you tell us, what will be in the new update? Can i expect bots for COOP?
    I'm looking good mappers for SS Classic for. Purpose? NEXT ENCOUNTER CLASSIC

  12. #132
    Old School Playa
    Join Date
    January 2015
    Location
    Rijeka
    Posts
    37

    Downloads:Uploads: 0

    No coop ?

  13. #133
    ☾ ǝlnsıʌǝuǝss ☽
    Join Date
    March 2007
    Location
    Nightfall
    Posts
    8,020

    Downloads: 641  Uploads: 45

    I don't want to let it stay without any clear answer, so, I'm sadly informing: not yet. But I'll keep reminding Troy again and again about this idea which is surely great and should turn from a wish to the real feature. By the way, coop won't come before survival - I'd look forward to play with bots myself on some survival maps. Would be survival mode instead of true coop enough to make you happy too? Or you wanna complete the full TSE campaign with bots?


    ~=>}Immortals{<=~

    ▼ Watch my SS: TSE fragmovies ▼

    Unimaginable
    Magnificent


    We are still playing because we love the game (and not because we are nolives). (c) Skyward, 2017

  14. #134
    Old School Playa
    Join Date
    January 2015
    Location
    Rijeka
    Posts
    37

    Downloads:Uploads: 0

    Quote Originally Posted by Zeo View Post
    I don't want to let it stay without any clear answer, so, I'm sadly informing: not yet. But I'll keep reminding Troy again and again about this idea which is surely great and should turn from a wish to the real feature. By the way, coop won't come before survival - I'd look forward to play with bots myself on some survival maps. Would be survival mode instead of true coop enough to make you happy too? Or you wanna complete the full TSE campaign with bots?
    Some levels are too hard... I could use some bots

  15. #135
    ☾ ǝlnsıʌǝuǝss ☽
    Join Date
    March 2007
    Location
    Nightfall
    Posts
    8,020

    Downloads: 641  Uploads: 45

    Well, Troy finally has started working on survival mode! I didn't test it myself yet, so can't say anything for now

    Shortly before the release, I will make a new trailer, I didn't make any trailers of STM for last 3 years The new version will deserve it as never before ;D


    ~=>}Immortals{<=~

    ▼ Watch my SS: TSE fragmovies ▼

    Unimaginable
    Magnificent


    We are still playing because we love the game (and not because we are nolives). (c) Skyward, 2017

 

 
Page 9 of 10 FirstFirst ... 78910 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Serious Tournament Mod (bots + new gamemodes) [Pre-discussion]
    By Zeo in forum Serious Sam: The First & Second Encounter
    Replies: 145
    Last Post: 19.01.2015, 00:54
  2. Deatmatch Bots
    By 7_.-seVen-._7 in forum Serious Sam: The First & Second Encounter
    Replies: 16
    Last Post: 26.06.2009, 22:27

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •