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    GZ24 2vs2 Tournament 2017™ [Rules & Definitions]

    GZ 24 2vs2 Tournament 2017 [RULES & DEFINITIONS]

    - DEFINITIONS -

    • Organiser: Zeo (rules credit: HeLLspAWn)
    • Type of the game: 2 versus 2
    • Game: Serious Sam Classic: The Second Encounter
    • Maps: Shotty Trouble, Little Trouble, The Lost Tomb
    • Fraglimit: 30
    • Timelimit: 20 minutes per a map (changed from 30 after the vote results)
    • Difficulty: Normal
    • Invulnerability after the spawn: 2 seconds
    • Pupses: No
    • Supers: Yes
    • Server: GameZone24.Net TDM Server 2017 [Amsterdam] or GameZone24.Net > Private TDM actions [Rus] (can be used if all players are russians)
    • Version: 1.07
    • Tournament type: 3 groups of 3 teams -> semifinals -> the grand final (2v2v2)
    • Tournament participans/players: Players, who have registered in the Registration topic (click here to see)



    - GENERAL RULES -


    1. By registering in the tourney, tournament participant agrees to the rules stated here.
    2. Teams aren't picked randomly, 2 players should register as a team. Don't register as a team without agreeing of your teammate.
    3. Two teammates must be in a good contact with each other, if they never talked to each other, they should not be a team - this is a recommendation for prevention walkovers.
    4. Single players also are allowed to register - they will be marked as "looking for a teammate", and can be merged with other single players at the end of the registration.
    5. Only organisers or users typed by organisers are allowed to watch, lead and judge the tournament matches.
    6. Only organisers are allowed to post and edit match or tourney scores.
    7. Tournament participants must follow the commands given by Organisers during the tournament match.
    8. Tournament match should be played under organisers supervision (which means that organiser must watch, judge and lead the tournament match). Tournament matches played without organisers supervision won't be counted if 1) no demo recorded 2) played on the wrong server.
    9. Organiser should contact teams for asking the best dates for each team. If this is impossible to find a good time which fits 4 players (+organiser), organiser must decide the date and the time by himself. If teams decided to play suddenly (a case when all 4 players have met eachother on a random FFA server), they must warn an organiser at first.


    - MATCH RULES -


    1. Tournament participant must use his normal tag or clan tag, alias names are not recommended. Creating of special team tags for the tournament is welcome!
    2. Cheating (autoshot, wallhack, aimbot etc.), trashtalking, using edited main files is not allowed (exclusions:
    3. - own made .ini scripts containing default ingame commands,
      - Serious Sam SE dll files reducing lowping lags/shuttering
      - Serious Sam SE dlls which are edited for autoscreenshot purpose)
    4. Each team must set a skin chosen by organiser, allowed skins are:
      - Team 1: Serious Sam
      - Team 2: Green skin model / Blue skin model / Red skin model / Yellow skin model
    5. After joining a tournament match, the tourney participant can not move ingame until an organiser counts and then writes “go” word. Not obeying the above rule will result in -5 frag penalty.
    6. Death player must respawn before or equal to 5 second period. Not obeying the above rule will result in:
      - Respawning after 5 seconds: -1 frag penalty,
      - Respawning after 10 seconds: -2 frag penalty
      - Respawning after 15 seconds: -5 frag penalty
      - Respawning after 20 seconds: marked as a walkover for the team of "death player.
    7. Team-killing results in -2 frags subtract from the final match score per teamkill (which means: neutralizing 1 frag and 1 frag is taken from the match score).
    8. Using a “double-kill” bug (Using weapons on a dead corpse in the same time the opponent respawns) is not allowed. Doublekill bug frags will result -2 frags (organisers will subtract the doublekill frags from the score of a player, who used the doublekill bug, and will take 1 frag more from the player score)
    9. If both teams have finished the match (match = map) with equal frag and suicide scores, a next draw match will occur. The draw match will be played on the same map. The draw match will have 10 minutes time limit. If the first draw match results in a draw again, a second draw match will be played using the same rules as the first draw match and so on.
    10. Only organisers are allowed to pause the game on the following terms:
      - The organisers are always allowed to pause the game, if they have a justified reason for that.
      - Player has to do something important in real life, but the pause duration can not exceed 5 minutes.
      - Players Serious Sam SE game crashes or causes “Too Many Bad Syncs” (in this case pause duration can not exceed 7 minutes).
      If a player exceeds the pause period, an organiser is allowed to resume the game without the players permission (which means the game will be played no matter if the player is away from keyboard or not).
    11. If a player looses connection during the match for a long period of time, an organiser can decide about stopping the match and saving the scores. The additional match will be played after the first failed match, but with time limit and frag limit left from the failed match.



    - OTHER TERMS -



    • The rules can be changed during the tourney only in extraordinary situations AND only if 66 % of tournament participants agree on the change (AND = both requirements must be met)
    • The tourney starts when the first game is played.
    Last edited by Zeo; 14.04.2017 at 00:54.
    watch unimaginable [2012]
    watch magnificent [2017]
    wait for ? [202x]


    solid as a rock, cold as ice and dark as the night (zeo) (c) amco 2023

 

 

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