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    Post [Campaign] Jacob's Rest

    Jacob's Rest (Campaign)
    for Serious Sam The Second Encounter V1.07


    Hi everyone. After 9 months of work, I am proud to announce that my new campaign Jacob's Rest is NOW released!

    Author : Rakanishu
    Version: 1.1
    Release date: 30 May 2020
    Total levels: 5
    Total kills*: 2,542
    Total secrets: 33
    Total estimated time: 2,7 h
    Development Time: 285 hours
    Description: This campaign features five levels, some new enemies and a brand-new snow-base style and is inspired of Alien Swarm's first campaign called "Jacob's Rest". The campaign includes 7 new enemy types and 2 new bosses.
    Game: Serious Sam The Second Encounter V1.07
    * in singleplayer, normal difficulty

    Preview






    Download links


    How to INSTALL

    1. Open JacobsRest.7z file.
    2. Extract the content of JacobsRest.7z file to your Serious Sam main directory (f.e: C:\SteamLibrary\steamapps\common\Serious Sam Classic The Second Encounter\ or C:\Program Files\Croteam\Serious Sam - The Second Encounter\)
    3. Enjoy!

    Please read the whole readme text file (Readme_V1.0.txt) for additional information

    Want more?

    - My showcase : https://42amsterdam.net/samforum/showthread.php?t=2266

    - Serious Sam: Next Encounter for The Second Encounter : https://42amsterdam.net/samforum/showthread.php?t=2272

    CREDITS
    SPOILER :

    PROJECT LEADER
    - Rakanishu

    LEVEL DESIGN
    - Rakanishu

    NETRICSA DATA
    - Rakanishu for story writing
    - PikaCommando for grammar, consistency and bringing ideas

    3D ART
    - Spy’s Cr3ed for Jacob’s Rest exclusive models

    2D ART
    - Rakanishu for custom enemies and few textures edit

    TESTING
    - Biohazard Dood
    - cosma
    - DMI-1407
    - Karolus Rex
    - KS - KingaAss
    - Mkbewe
    - Nimfomantka
    - PikaCommando
    - Spy's Cr3ed
    - ZynChroMaTiK


    ADDITIONAL CREDITS
    - Valve for Alien Swarm campaign Jacob’s Rest - the levels are more or less inspired by this campaign.
    *https://store.steampowered.com/app/630

    - Valve for Alien Swarm's sounds and musics.

    - Heming_Hitrowski for Advanced Monster & Item Classes
    *https://mentalcorps.forumgaming.fr/t...m-classes#7280

    - Unway_Thief, Aaron Pettett, Zully for Military Decay’s assets (door, models, explosive barrels) and textures
    *https://42amsterdam.net/samforum/dow...?do=file&id=83

    - vanya109 for Cyber Encounter boss mechanics that inspired me for making Flying Larvas and Timor Station’s boss
    *https://yadi.sk/d/CSglE58yWjn6iw

    - XMR1 for XMR mappack for some assets such as exclusive brush (light holder)
    *https://42amsterdam.net/samforum/dow...do=file&id=323

    - Chris "toastar" Young AKA RatBoy for Rock Loop model from Alpine Mists II
    *https://42amsterdam.net/samforum/dow...do=file&id=293

    - Philipk for some textures from Cube 2: Sauerbraten

    - Sauerbraten Team for some textures from Cube 2: Sauerbraten (sorry for not being accurate, I didn't find the authors of some textures)

    - Unknown author - ice texture
    *https://ocmapdb.wdfiles.com/local--f...ls/ice_003.jpg

    - JesterOfDestiny for winter trees resources
    *https://mentalcorps.forumgaming.fr/t...-textures#7274

    - Big thanks to the author of CastleOfDoom for the teleportation ring asset

    Last edited by Rakanishu; 23.06.2020 at 18:14.

 

 

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