Sweet! I'm working on the update... I will push it soon.
Sweet! I'm working on the update... I will push it soon.
but i ended it completely... how? xD
Vladislav ] Prottoss [ Director macCream po va6emu ot4estvu DIRECTOR
Vladislav ] Prottoss [ Director macCream po va6emu ot4estvu IMPERATOR
Susperme Leader of GameZloty115.btc
Susperme Leader of Immortals
Susperme Leader of InterPlay
Susperme Leader of FIGONA
Susperme KING of FRANCE
Susperme Leader of Devils
You ended it in singleplayer probably! This bug happens only in Cooperative
___
Jacob's Rest Update is now live!V1.1 - End bug and minor fixes
Changelog:
* Fixed broken door at the beginning of level 1
* Fixed checkpoint not having chainsaw in level 2
* Fixed broken end and playing getting stuck at final boss in Cooperative in level 5
Download it here: https://www.mediafire.com/file/dfu1e..._V1.1.zip/file
what? now it's fixed of course but first he wrote in his post to EXTRACT the Bin and Classes folders just as I did and I never was good with some mod's for sstse features, that's why I use only classic options and I even don't play with shadows (that's light wallhack which everyone uses nowadays)
- - - Updated - - -
cheater del cazzo
Wake up to reality
Nothing ever goes as planned
In this accursed world
The longer you live the more you will realise
That the only things that truly exist in this reality
Are merely pain, suffering and futility
The selfish intent to preserve peace initiates wars
And hatred is born in order to protect love
For truly this reality is a hell
i was confused too but then noticed the .gro file and everything was clear to me
the update is out already, awesome job!
hm sad. just stay a "legend" on gz these days. inactive since decades or activ as "Alias" with vpn lol.
Sorry if my install explanations were not intuitive!
Thank you
I just missunderstood it because it had "Bin" folder, and in sstse main directory there is already one "Bin" folder, so I thought that I need to extract the files nvm tho I've completed it and I really liked everything! hard enough, on normal I died from monsters like a noob, in few moments was really thinking to switch on easy diff music fits pretty well and all of this atmosphere really well done! if I was young and played this I'd creep out tho would be like this I think -
Wake up to reality
Nothing ever goes as planned
In this accursed world
The longer you live the more you will realise
That the only things that truly exist in this reality
Are merely pain, suffering and futility
The selfish intent to preserve peace initiates wars
And hatred is born in order to protect love
For truly this reality is a hell
Hahaha! Glad you enjoyed it! It's a pleasure for me Thank you Forsaken
ooh damn i didnt even check the music since its a DM habit to keep the music off
btw I died once to that chainsaw guy that spawns behind you when you looking into the fire pit on one of the stages
Vladislav ] Prottoss [ Director macCream po va6emu ot4estvu DIRECTOR
Vladislav ] Prottoss [ Director macCream po va6emu ot4estvu IMPERATOR
Susperme Leader of GameZloty115.btc
Susperme Leader of Immortals
Susperme Leader of InterPlay
Susperme Leader of FIGONA
Susperme KING of FRANCE
Susperme Leader of Devils
Wake up to reality
Nothing ever goes as planned
In this accursed world
The longer you live the more you will realise
That the only things that truly exist in this reality
Are merely pain, suffering and futility
The selfish intent to preserve peace initiates wars
And hatred is born in order to protect love
For truly this reality is a hell
My campaign Jacob's Rest from SS:TSE (V1.07) is now OUT for Serious Sam Classics: Revolution!
All the details inside the workshop item page.
https://steamcommunity.com/sharedfil...?id=2139358089
Downloads: 0 Uploads: 0
I'll give it a try today hopefully. Good job
New Edition Information
Hey guys. Quick message to tell that there is a new edition of Jacob's Rest available (released it on discord on 19 August 2020).
New Jacob's Rest Edition: For Mods
For Mods Edition is an edition without the custom enemies you can find in original edition
in 3rd, 4th and 5th levels. I had the idea of making it so it is compatible not only
with HL-IM (Half-Life Immersion Mod), but also Parse Error, Serious Violence, and so on...
Why this edition?
Indeed, custom content from extra DLL are not compatible in mods or other versions of Serious Sam. Jacob's Rest
was initially built in SS:TSE V1.07 using extra DLL content (AMIC by Heming_Hitrowski). This version allows
the players to play Jacob's Rest in any mod and any other version of Serious Sam: The Second Encounter.
The changes are that new enemies have been replaced by original TSE enemies and flying enemies/boss are just not
here anymore. The final area of the last level is gone, making the before-last area leading to the credit room.
Download Link
https://www.mediafire.com/file/e3etzy...ition.gro/file
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